Genotype: a Mendelian genetics game
(3-D Object)
Description
Scientific knowledge doesn't always advance in predictable patterns. Help Gregor Mendel test his paradigm-shifting hypotheses in Genotype: A Mendelian Genetics Game. Up to five players work as research scientists alongside Mendel, collecting experimental data and learning the fundamentals of genetics. Each round, scientists compete over a shared pol of offspring dice that are rolled to simulate genetic inheritance. Track dominant and recessive phenotypes, hypothesize outcomes, and watch hereditary principles in action. While waiting for the next generation of plants, work to set research goals, acquire powerful tools, and secure funds for hiring assistants or purchasing upgrades. The scientist who sows the most plants and best predicts the results reaps victory.
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Citations
(2020). Genotype: a Mendelian genetics game. [Webster Groves, MO], Genius Games.
Chicago / Turabian - Author Date Citation (style guide)2020. Genotype: A Mendelian Genetics Game. [Webster Groves, MO], Genius Games.
Chicago / Turabian - Humanities Citation (style guide)Genotype: A Mendelian Genetics Game. [Webster Groves, MO], Genius Games, 2020.
MLA Citation (style guide)Genotype: A Mendelian Genetics Game. [Webster Groves, MO], Genius Games, 2020.
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Record Information
Last Sierra Extract Time | Dec 09, 2024 08:08:18 AM |
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Last File Modification Time | Dec 09, 2024 08:08:36 AM |
Last Grouped Work Modification Time | Dec 09, 2024 08:08:24 AM |
MARC Record
LEADER | 02170nrm 2200265 i 4500 | ||
---|---|---|---|
007 | fu | ||
008 | 221209s2020 00 g eng d | ||
024 | 1 | |a 653341737809 | |
035 | |a ocm1300764148 | ||
040 | |a WAL |b eng |e rda |c MvI-LONL | ||
245 | 0 | 0 | |a Genotype : |b a Mendelian genetics game / |c designed by John J. Coveyou, Paul Salomon and Ian Zang ; illustrations by Tomasz Bogusz & Amelia Sales. |
264 | 1 | |a [Webster Groves, MO] : |b Genius Games, |c [2020] | |
300 | |a 1 game (1 game board, 20 offspring dice, 8 parent gene tiles, 50 pea plant cards, 25 tool cards, 5 player mats, 25 shovel action markers, 15 research goal markers, 34 trait markers, 20 coins, 4 abacus price markers, 5 new plot upgrade tiles, 8 dice slot upgrade tiles, 10 assistant cards, 1 round tracker, 1 first player marker, 12 solo cards, 1 rulebook, 1 science behind genotype) : |b paper, cardboard, plastic, wood ; |c in container 29 x22 cm | ||
336 | |a three-dimensional form |b tdf |2 rdacontent | ||
337 | |a unmediated |b n |2 rdamedia | ||
338 | |a object |b nr |2 rdacarrier | ||
500 | |a For 1-5 players ages 14+. Game duration 45-75 minutes. | ||
520 | |a Scientific knowledge doesn't always advance in predictable patterns. Help Gregor Mendel test his paradigm-shifting hypotheses in Genotype: A Mendelian Genetics Game. Up to five players work as research scientists alongside Mendel, collecting experimental data and learning the fundamentals of genetics. Each round, scientists compete over a shared pol of offspring dice that are rolled to simulate genetic inheritance. Track dominant and recessive phenotypes, hypothesize outcomes, and watch hereditary principles in action. While waiting for the next generation of plants, work to set research goals, acquire powerful tools, and secure funds for hiring assistants or purchasing upgrades. The scientist who sows the most plants and best predicts the results reaps victory. | ||
600 | 1 | 0 | |a Mendel, Gregor, |d 1822-1884. |
650 | 0 | |a Board games. | |
650 | 0 | |a Educational games. | |
650 | 0 | |a Genetics. | |
907 | |a .b27260914 | ||
945 | |y .i67836707 |i 21707208712 |l waagp |s - |h |u 17 |x 11 |w 6 |v 1 |t 0 |z 12-09-22 |o |a BOARD GAMES | ||
998 | |e - |d r |f eng |a wa |