Realizing 3D Animation in Blender

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Completely free and open source, Blender, with its supportive community and powerful feature set, is an indispensable tool for creating 3D animations. However, learning the software can be a challenge given the complexity of its interface and the intricacies of animation theory. If you want to venture into 3D animation but don't know where to start, Realizing 3D Animation in Blender is for you. Adopting a practical approach, this guide simplifies the theory of 3D animation and the many animation workflows specific to Blender. Through detailed exercises and a sharp focus on the animation process, this book equips you with everything you need to set out on your path to becoming a 3D animator. It's much more than just an introduction; this book covers complex concepts such as F-Curve modifiers, rigid-body physics simulation, and animating with multiple cameras, presented in an easy-to-follow manner to avoid common pitfalls encountered by novice animators. By the end of this Blender 3D animation book, you'll have gained the knowledge, experience, and inspiration to start creating impressive 3D animations on your own.

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ISBN:
9781801076562

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Grouping Information

Grouped Work IDe664f473-3fdd-7082-a519-bf608cfc65b4
Grouping Titlerealizing 3d animation in blender
Grouping Authorsam brubaker
Grouping Categorybook
Grouping LanguageEnglish (eng)
Last Grouping Update2025-07-03 18:11:02PM
Last Indexed2025-07-19 00:06:28AM

Solr Fields

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author
Brubaker, Sam
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hoopla digital
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Brubaker, Sam
display_description
Completely free and open source, Blender, with its supportive community and powerful feature set, is an indispensable tool for creating 3D animations. However, learning the software can be a challenge given the complexity of its interface and the intricacies of animation theory. If you want to venture into 3D animation but don't know where to start, Realizing 3D Animation in Blender is for you. Adopting a practical approach, this guide simplifies the theory of 3D animation and the many animation workflows specific to Blender. Through detailed exercises and a sharp focus on the animation process, this book equips you with everything you need to set out on your path to becoming a 3D animator. It's much more than just an introduction; this book covers complex concepts such as F-Curve modifiers, rigid-body physics simulation, and animating with multiple cameras, presented in an easy-to-follow manner to avoid common pitfalls encountered by novice animators. By the end of this Blender 3D animation book, you'll have gained the knowledge, experience, and inspiration to start creating impressive 3D animations on your own.
id
e664f473-3fdd-7082-a519-bf608cfc65b4
isbn
9781801076562
last_indexed
2025-07-19T06:06:28.573Z
lexile_score
-1
literary_form
Non Fiction
literary_form_full
Non Fiction
primary_isbn
9781801076562
publishDate
2024
publisher
Packt Publishing
recordtype
grouped_work
subject_facet
Computer graphics
Computer simulation
Computers
Electronic books
Graphic arts
Software engineering
title_display
Realizing 3D Animation in Blender
title_full
Realizing 3D Animation in Blender [electronic resource] / Sam Brubaker
title_short
Realizing 3D Animation in Blender
topic_facet
Computer graphics
Computer simulation
Computers
Electronic books
Graphic arts
Software engineering

Solr Details Tables

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Bib IdItem IdShelf LocationCall NumFormatFormat CategoryNum CopiesIs Order ItemIs eContenteContent SourceeContent URLDetailed StatusLast CheckinLocation
hoopla:MWT17584003Online Hoopla CollectionOnline HooplaeBookeBook1falsetrueHooplahttps://www.hoopladigital.com/title/17584003?utm_source=MARC&Lid=hh4435Available Online

record_details

Bib IdFormatFormat CategoryEditionLanguagePublisherPublication DatePhysical DescriptionAbridged
hoopla:MWT17584003eBookeBookEnglishPackt Publishing20241 online resource (456 pages)